Add Games File

This commit is contained in:
Ivan Anikin
2026-05-19 13:42:41 +07:00
parent 7908479e0c
commit 12e7e22c1a
3672 changed files with 125922 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name> FidelityFX-FSR </Name>
<Location> //UE5/Main/Engine/Shaders/Private/Mobile/FSR <Location>
<Function> The implementation here is HLSL shader source code that will be distributed to the general public with all versions of Unreal Engine (Github., Epic Games Launcher, Perforce) in the Engine/Shaders folder. All of our Unreal-engine products such as Fortnite will also ship a compiled version of this code.It's neither statically or dynamically linked, because it's not CPU code, it's shader code that</Function>
<Eula> https://github.com/GPUOpen-Effects/FidelityFX-FSR/blob/master/license.txt </Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder></LicenseFolder>
</TpsData>