Add Games File

This commit is contained in:
Ivan Anikin
2026-05-19 13:42:41 +07:00
parent 7908479e0c
commit 12e7e22c1a
3672 changed files with 125922 additions and 0 deletions
@@ -0,0 +1,47 @@
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailCustomization.h"
#include "Interfaces/IHttpRequest.h"
#include "Widgets/Input/SComboBox.h"
class IPropertyHandle;
class UQwenTTSPresetDataAsset;
struct FQwenTTSPresetChoice
{
FString Id;
FString Label;
FString RefText;
FString Source;
FText GetDisplayText() const;
};
class FQwenTTSPresetDetailsCustomization : public IDetailCustomization
{
public:
static TSharedRef<IDetailCustomization> MakeInstance();
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
private:
TWeakObjectPtr<UQwenTTSPresetDataAsset> PresetAsset;
TSharedPtr<IPropertyHandle> PresetIdHandle;
TSharedPtr<IPropertyHandle> SettingsHandle;
TArray<TSharedPtr<FQwenTTSPresetChoice>> PresetChoices;
TSharedPtr<SComboBox<TSharedPtr<FQwenTTSPresetChoice>>> PresetComboBox;
FText StatusText = FText::FromString(TEXT("Not loaded"));
FReply RefreshPresets();
void HandlePresetResponse(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
void SetPresetChoicesFromStatusJson(const FString& ResponseText);
FString GetStatusUrl() const;
TSharedPtr<FQwenTTSPresetChoice> GetSelectedChoice() const;
FText GetSelectedPresetText() const;
FText GetStatusText() const;
void HandleSelectionChanged(TSharedPtr<FQwenTTSPresetChoice> Choice, ESelectInfo::Type SelectInfo);
TSharedRef<SWidget> MakePresetComboWidget(TSharedPtr<FQwenTTSPresetChoice> Choice) const;
};