Add Games File
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#pragma once
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#include "CoreMinimal.h"
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//#include "VRMImporterModule.h"
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DECLARE_LOG_CATEGORY_EXTERN(LogVRM4UMisc, Verbose, All);
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//#define SPRITER_IMPORT_ERROR(FormatString, ...) \
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// if (!bSilent) { UE_LOG(LogVRM4UMIsc, Warning, FormatString, __VA_ARGS__); }
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//#define SPRITER_IMPORT_WARNING(FormatString, ...) \
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// if (!bSilent) { UE_LOG(LogVRM4UMIsc, Warning, FormatString, __VA_ARGS__); }
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