Add Games File

This commit is contained in:
Ivan Anikin
2026-05-19 13:42:41 +07:00
parent 7908479e0c
commit 12e7e22c1a
3672 changed files with 125922 additions and 0 deletions
@@ -0,0 +1,32 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "VrmSceneViewExtensionSettings.generated.h"
UCLASS()
class VRM4URENDER_API AVrmSceneViewExtensionSettings : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
AVrmSceneViewExtensionSettings();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRM4U")
bool bUseExtension = false;
// Called every frame
virtual void Tick(float DeltaTime) override;
virtual void OnConstruction(const FTransform& Transform) override;
};