Add Games File
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{
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"title": "vrm.material",
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"type": "object",
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"properties": {
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"name": {
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"type": "string"
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},
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"shader": {
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"description": "This contains shader name. VRM/MToon, VRM/UnlitTransparentZWrite, and VRM_USE_GLTFSHADER (and legacy materials as Standard, UniGLTF/UniUnlit, VRM/UnlitTexture, VRM/UnlitCutout, VRM/UnlitTransparent) . If VRM_USE_GLTFSHADER is specified, use same index of gltf's material settings",
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"type": "string"
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},
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"renderQueue": {
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"type": "integer"
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},
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"floatProperties": {
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"type": "object",
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"additionalProperties": {
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"type": "number"
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}
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},
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"vectorProperties": {
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"type": "object",
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"additionalProperties": {
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"type": "array",
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"items": {
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"type": "number"
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}
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}
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},
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"textureProperties": {
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"type": "object",
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"additionalProperties": {
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"type": "integer"
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}
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},
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"keywordMap": {
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"type": "object",
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"additionalProperties": {
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"type": "boolean"
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}
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},
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"tagMap": {
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"type": "object",
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"additionalProperties": {
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"type": "string"
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}
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}
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}
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}
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