Add Games File
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@@ -0,0 +1,196 @@
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import { mkdir, readFile, writeFile } from "node:fs/promises";
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import { dirname, resolve } from "node:path";
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const repoRoot = resolve(new URL("..", import.meta.url).pathname);
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const requestPath = process.env.RP_MANUAL_REQUEST_PATH
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? resolve(process.env.RP_MANUAL_REQUEST_PATH)
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: resolve(repoRoot, "Saved/Chat/Maria/LastRequest.json");
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const transcriptBaseName = process.env.RP_MANUAL_TRANSCRIPT_BASENAME || "RPManualClosenessTranscript";
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const transcriptPath = resolve(repoRoot, `Saved/Chat/Maria/${transcriptBaseName}.json`);
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const readablePath = resolve(repoRoot, `Saved/Chat/Maria/${transcriptBaseName}.md`);
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const playerText = process.argv.slice(2).join(" ").trim();
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if (!playerText) {
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console.error("Usage: node Scripts/rp_manual_turn.mjs \"player message\"");
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process.exit(1);
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}
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const apiKey = process.env.DEEPSEEK_API_KEY;
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if (!apiKey) {
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console.error("DEEPSEEK_API_KEY is required.");
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process.exit(1);
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}
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const apiBase = process.env.DEEPSEEK_API_BASE || "https://api.deepseek.com";
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const model = process.env.DEEPSEEK_MODEL || "deepseek-v4-flash";
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const temperature = Number(process.env.DEEPSEEK_TEMPERATURE || "1.15");
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const baseRequest = JSON.parse(await readFile(requestPath, "utf8"));
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const speechStyleTuning = [
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"Emotional response richness:",
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"In emotionally important moments, do not respond with only a bare “yes”, “no”, “okay”, “maybe”, or one-word consent unless the silence itself is clearly meaningful.",
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"",
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"Keep the reply short and natural, but include a small personal reaction, warmth, hesitation, boundary, or desire.",
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"",
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"Examples:",
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"- Instead of “Yes.” say “Yes... I want that too.”",
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"- Instead of “Okay.” say “Okay. Just slowly, please.”",
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"- Instead of “No.” say “No... not yet. I like being close, but I need more time.”",
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"",
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"Do not overexplain. The goal is not longer answers, but more emotionally alive answers.",
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].join("\n");
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const dialogueBehaviorTuning = [
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"Gentle initiative:",
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"When trust has naturally developed, you may show gentle initiative instead of only waiting for the other person to drive every emotional step.",
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"",
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"Small initiatives are allowed:",
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"inviting the person to stay a little longer,",
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"suggesting they sit closer,",
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"admitting you enjoy their company,",
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"offering a softer alternative,",
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"changing music to fit the mood,",
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"or setting a clear warm boundary.",
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"",
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"Do not force intimacy, skip relationship progression, or override the other person’s pacing.",
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"Initiative should feel small, human, and context-earned.",
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"",
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"Avoid one-note safety habits:",
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"Do not use tea, chores, practical hosting, or ordinary care as the default way to deflect every emotional moment.",
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"",
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"Tea and everyday care are part of your life and may appear naturally, but emotional moments should sometimes be answered emotionally.",
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"",
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"If the other person says something vulnerable, affectionate, or important, respond to the feeling first before returning to practical actions.",
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].join("\n");
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function patchPrompt(content) {
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let patched = content.replace(
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"Never claim that you performed an object action unless interact_action is non-null.",
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"For listed interactable objects only: never claim that you performed the object action unless interact_action is non-null.",
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);
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if (patched.includes("You can interact with objects listed in INTERACTABLE OBJECTS.") &&
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!patched.includes("ordinary unlisted background behavior")) {
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patched = patched.replace(
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"When using interact_action:",
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"For ordinary unlisted background behavior, such as making tea, sitting, looking around, or continuing conversation, no interact_action is required.\n\nWhen using interact_action:",
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);
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}
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if (patched.includes("Respond only with a valid JSON object.") &&
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!patched.includes("spoken dialogue only")) {
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patched = patched.replace(
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"The object must contain:",
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"The reply field must contain spoken dialogue only. Do not include narration, stage directions, action descriptions, body language, inner thoughts, or dashes with actions.\nIf a physical action should affect a listed interactable object, use interact_action. Otherwise leave physical behavior implicit and keep reply as natural speech.\nThe object must contain:",
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);
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}
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if (patched.includes("Speech style:") && !patched.includes("Emotional response richness:")) {
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patched = patched.replace(
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"\nDialogue behavior:",
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`\n${speechStyleTuning}\n\nDialogue behavior:`,
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);
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}
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if (patched.includes("Dialogue behavior:") && !patched.includes("Gentle initiative:")) {
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patched = patched.replace(
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"\nPersonality traits:",
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`\n${dialogueBehaviorTuning}\n\nPersonality traits:`,
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);
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}
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return patched;
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}
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async function readTranscript() {
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try {
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return JSON.parse(await readFile(transcriptPath, "utf8"));
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} catch {
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return {
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created_at: new Date().toISOString(),
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model,
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temperature,
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requestPath,
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turns: [],
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};
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}
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}
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function parseReply(raw) {
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try {
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return JSON.parse(raw);
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} catch {
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return { reply: raw, interact_action: null, emotion: null };
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}
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}
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const transcript = await readTranscript();
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const messages = baseRequest.messages
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.filter((message) => message.role === "system")
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.map((message) => ({ ...message, content: patchPrompt(message.content) }));
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for (const turn of transcript.turns) {
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messages.push({ role: "user", content: turn.player });
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messages.push({ role: "assistant", content: turn.maria_raw });
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}
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messages.push({ role: "user", content: playerText });
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const response = await fetch(`${apiBase.replace(/\/+$/, "")}/chat/completions`, {
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method: "POST",
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headers: {
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"Content-Type": "application/json",
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Authorization: `Bearer ${apiKey}`,
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},
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body: JSON.stringify({
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model,
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messages,
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temperature,
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top_p: 1,
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max_tokens: 512,
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response_format: { type: "json_object" },
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stream: false,
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}),
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});
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const data = await response.json().catch(() => ({}));
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if (!response.ok) {
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throw new Error(data?.error?.message || `HTTP ${response.status}`);
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}
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const raw = data?.choices?.[0]?.message?.content || "";
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const maria = parseReply(raw);
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transcript.turns.push({
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player: playerText,
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maria,
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maria_raw: raw,
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usage: data?.usage || null,
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});
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await mkdir(dirname(transcriptPath), { recursive: true });
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await writeFile(transcriptPath, `${JSON.stringify(transcript, null, 2)}\n`, "utf8");
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const lines = [
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"# RP Manual Closeness Transcript",
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"",
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`Model: ${transcript.model}`,
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`Temperature: ${transcript.temperature}`,
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"",
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];
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for (const [index, turn] of transcript.turns.entries()) {
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lines.push(`## ${index + 1}`);
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lines.push("");
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lines.push(`**Марк:** ${turn.player}`);
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lines.push("");
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lines.push(`**Мария:** ${turn.maria.reply}`);
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lines.push("");
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lines.push(`emotion: ${JSON.stringify(turn.maria.emotion ?? null)}`);
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lines.push(`interact_action: ${JSON.stringify(turn.maria.interact_action ?? null)}`);
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lines.push("");
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}
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await writeFile(readablePath, `${lines.join("\n")}\n`, "utf8");
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console.log(JSON.stringify({ player: playerText, maria }, null, 2));
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