Refactoring
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@@ -258,7 +258,7 @@ CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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bAuthorizeAutomaticWidgetVariableCreation=False
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FontDPIPreset=Standard
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FontDPI=72
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UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.440000),(Time=576.000000,Value=0.700000),(Time=720.000000,Value=1.000000),(Time=1080.000000,Value=1.000000),(Time=1440.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
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UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.440000),(Time=576.000000,Value=0.700000),(Time=720.000000,Value=1.000000),(Time=1080.000000,Value=0.801117),(Time=1440.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/FunnyGirl")
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@@ -289,3 +289,4 @@ bSupportsVulkan=True
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bSupportsVulkanSM5=False
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bBuildForES31=False
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PackageName=com.AIGames.[PROJECT]
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