Configure Unreal Git LFS

This commit is contained in:
Ivan Anikin
2026-05-19 13:39:03 +07:00
commit 7908479e0c
2 changed files with 124 additions and 0 deletions
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# Normalize text files
* text=auto
# Unreal Engine binary assets
*.uasset filter=lfs diff=lfs merge=lfs -text
*.umap filter=lfs diff=lfs merge=lfs -text
*.ubulk filter=lfs diff=lfs merge=lfs -text
*.uexp filter=lfs diff=lfs merge=lfs -text
*.uptnl filter=lfs diff=lfs merge=lfs -text
# Common source art and media used by UE projects
*.fbx filter=lfs diff=lfs merge=lfs -text
*.obj filter=lfs diff=lfs merge=lfs -text
*.blend filter=lfs diff=lfs merge=lfs -text
*.ma filter=lfs diff=lfs merge=lfs -text
*.mb filter=lfs diff=lfs merge=lfs -text
*.abc filter=lfs diff=lfs merge=lfs -text
*.usd filter=lfs diff=lfs merge=lfs -text
*.usda filter=lfs diff=lfs merge=lfs -text
*.usdc filter=lfs diff=lfs merge=lfs -text
*.glb filter=lfs diff=lfs merge=lfs -text
*.gltf filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text
*.tga filter=lfs diff=lfs merge=lfs -text
*.tif filter=lfs diff=lfs merge=lfs -text
*.tiff filter=lfs diff=lfs merge=lfs -text
*.exr filter=lfs diff=lfs merge=lfs -text
*.hdr filter=lfs diff=lfs merge=lfs -text
*.psd filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
*.ogg filter=lfs diff=lfs merge=lfs -text
*.flac filter=lfs diff=lfs merge=lfs -text
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.mov filter=lfs diff=lfs merge=lfs -text
*.avi filter=lfs diff=lfs merge=lfs -text
*.mkv filter=lfs diff=lfs merge=lfs -text
# Archives and large packaged inputs
*.zip filter=lfs diff=lfs merge=lfs -text
*.7z filter=lfs diff=lfs merge=lfs -text
*.rar filter=lfs diff=lfs merge=lfs -text
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# Unreal Engine generated folders
Binaries/
DerivedDataCache/
Intermediate/
Saved/
Builds/
# Keep Unreal project Build resources tracked.
# UE stores platform icons, splash images, signing files, and packaging metadata here.
/Build/*/FileOpenOrder/
/Build/**/*.log
/Build/**/*.tmp
/Build/**/*.obj
/Build/**/*.pdb
/Build/**/*.ilk
/Build/**/*.idb
# IDE and editor files
.idea/
.vscode/
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
*.code-workspace
*.xcworkspace/
*.xcodeproj/
# Visual Studio / Rider / Xcode build output
.vs/
/Debug/
/DebugGame/
/Development/
/Shipping/
/x64/
/Win64/
/Mac/
/Linux/
# Unreal local user settings
*.user
*.sln
*.suo
*.tmp
*.log
*.obj
*.pch
*.pdb
*.ilk
*.idb
*.ipch
# Python and tooling caches
__pycache__/
*.py[cod]
.pytest_cache/
# OS files
.DS_Store
Thumbs.db
ehthumbs.db
Desktop.ini
# Crash dumps and profiling output
*.dmp
*.mdmp
*.trace
*.utrace
*.ucache
# Keep project config, source, plugins, content, and .uproject tracked.
!Config/
!Content/
!Plugins/
!Source/
!*.uproject