// VRM4U Copyright (c) 2021-2024 Haruyoshi Yamamoto. This software is released under the MIT License. #include "AnimGraphNode_VrmVMC.h" #include "Misc/EngineVersionComparison.h" #include "UnrealWidget.h" #include "AnimNodeEditModes.h" #include "AnimationRuntime.h" #include "Animation/AnimInstance.h" #include "Kismet2/CompilerResultsLog.h" #include "Components/SkeletalMeshComponent.h" #include "VrmMetaObject.h" #include "VrmUtil.h" ///////////////////////////////////////////////////// // UAnimGraphNode_ModifyBone #define LOCTEXT_NAMESPACE "A3Nodesaaaa" //////////////////// UAnimGraphNode_VrmVMC::UAnimGraphNode_VrmVMC(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { #if UE_VERSION_OLDER_THAN(5,0,0) CurWidgetMode = (int32)FWidget::WM_Rotate; #else CurWidgetMode = UE::Widget::EWidgetMode::WM_Rotate; #endif } void UAnimGraphNode_VrmVMC::ValidateAnimNodePostCompile(FCompilerResultsLog& MessageLog, UAnimBlueprintGeneratedClass* CompiledClass, int32 CompiledNodeIndex) { if (Node.VrmMetaObject == nullptr) { //MessageLog.Warning(*LOCTEXT("VrmNoMetaObject", "@@ - You must set VrmMetaObject").ToString(), this); } else { if (Node.VrmMetaObject->SkeletalMesh) { if (VRMGetSkeleton(Node.VrmMetaObject->SkeletalMesh) != CompiledClass->GetTargetSkeleton()) { MessageLog.Warning(*LOCTEXT("VrmDifferentSkeleton", "@@ - You must set VrmMetaObject has same skeleton").ToString(), this); } } if (CompiledClass->GetTargetSkeleton()->GetReferenceSkeleton().GetRawBoneNum() <= 0) { MessageLog.Warning(*LOCTEXT("VrmNoBone", "@@ - Skeleton bad data").ToString(), this); } } Super::ValidateAnimNodePostCompile(MessageLog, CompiledClass, CompiledNodeIndex); } void UAnimGraphNode_VrmVMC::ValidateAnimNodeDuringCompilation(USkeleton* ForSkeleton, FCompilerResultsLog& MessageLog) { // Temporary fix where skeleton is not fully loaded during AnimBP compilation and thus virtual bone name check is invalid UE-39499 (NEED FIX) if (ForSkeleton && !ForSkeleton->HasAnyFlags(RF_NeedPostLoad)) { if (Node.VrmMetaObject == nullptr) { //MessageLog.Warning(*LOCTEXT("VrmNoMetaObject", "@@ - You must set VrmMetaObject").ToString(), this); } else { if (Node.VrmMetaObject->SkeletalMesh){ if (VRMGetSkeleton(Node.VrmMetaObject->SkeletalMesh) != ForSkeleton) { // MessageLog.Warning(*LOCTEXT("VrmDifferentSkeleton", "@@ - You must set VrmMetaObject has same skeleton").ToString(), this); } } if (ForSkeleton->GetReferenceSkeleton().GetRawBoneNum() <= 0) { // MessageLog.Warning(*LOCTEXT("VrmNoBone", "@@ - Skeleton bad data").ToString(), this); } } /* //if (ForSkeleton->GetReferenceSkeleton().FindBoneIndex(Node.BoneToModify.BoneName) == INDEX_NONE) if (ForSkeleton->GetReferenceSkeleton().FindBoneIndex(Node.BoneNameToModify) == INDEX_NONE) { //if (Node.BoneToModify.BoneName == NAME_None) if (Node.BoneNameToModify == NAME_None) { MessageLog.Warning(*LOCTEXT("NoBoneSelectedToModify", "@@ - You must pick a bone to modify").ToString(), this); } else { FFormatNamedArguments Args; //Args.Add(TEXT("BoneName"), FText::FromName(Node.BoneToModify.BoneName)); Args.Add(TEXT("BoneName"), FText::FromName(Node.BoneNameToModify)); FText Msg = FText::Format(LOCTEXT("NoBoneFoundToModify", "@@ - Bone {BoneName} not found in Skeleton"), Args); MessageLog.Warning(*Msg.ToString(), this); } } */ } //if ((Node.TranslationMode == BMM_Ignore) && (Node.RotationMode == BMM_Ignore) && (Node.ScaleMode == BMM_Ignore)) { // MessageLog.Warning(*LOCTEXT("NothingToModify", "@@ - No components to modify selected. Either Rotation, Translation, or Scale should be set to something other than Ignore").ToString(), this); } Super::ValidateAnimNodeDuringCompilation(ForSkeleton, MessageLog); } FText UAnimGraphNode_VrmVMC::GetControllerDescription() const { return LOCTEXT("VrmVMC", "VrmVMC"); } FText UAnimGraphNode_VrmVMC::GetTooltipText() const { return LOCTEXT("AnimGraphNode_VrmVMC_Tooltip", "VrmVMC"); } FText UAnimGraphNode_VrmVMC::GetNodeTitle(ENodeTitleType::Type TitleType) const { return GetControllerDescription(); //if ((TitleType == ENodeTitleType::ListView || TitleType == ENodeTitleType::MenuTitle) && (Node.SpringBone.BoneName == NAME_None)) //{ // return GetControllerDescription(); //} /* FFormatNamedArguments Args; Args.Add(TEXT("ControllerDescription"), GetControllerDescription()); Args.Add(TEXT("Server"), FText::FromString(Node.ServerAddress)); Args.Add(TEXT("Port"), FText::FromString(FString::FromInt(Node.Port))); if (TitleType == ENodeTitleType::ListView || TitleType == ENodeTitleType::MenuTitle) { CachedNodeTitles.SetCachedTitle(TitleType, FText::Format(LOCTEXT("AnimGraphNode_VrmVMC_ListTitle", "{ControllerDescription} - {Server}:{Port}"), Args), this); } else { CachedNodeTitles.SetCachedTitle(TitleType, FText::Format(LOCTEXT("AnimGraphNode_VrmVMC_ListTitle", "{ControllerDescription}\n{Server}:{Port}"), Args), this); } return CachedNodeTitles[TitleType]; */ } //void UAnimGraphNode_VrmVMC::CopyNodeDataToPreviewNode(FAnimNode_Base* InPreviewNode) //{ //} FEditorModeID UAnimGraphNode_VrmVMC::GetEditorMode() const { return Super::GetEditorMode(); } void UAnimGraphNode_VrmVMC::Draw(FPrimitiveDrawInterface* PDI, USkeletalMeshComponent * PreviewSkelMeshComp) const { if (PreviewSkelMeshComp) { if (FAnimNode_VrmVMC* ActiveNode = GetActiveInstanceNode(PreviewSkelMeshComp->GetAnimInstance())) { if (bPreviewLive) { //ActiveNode->ConditionalDebugDraw(PDI, PreviewSkelMeshComp, bPreviewForeground); } } } } #undef LOCTEXT_NAMESPACE