// VRM4U Copyright (c) 2021-2024 Haruyoshi Yamamoto. This software is released under the MIT License. using UnrealBuildTool; public class VRM4UEditor : ModuleRules { public VRM4UEditor(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "InputCore", "EditorStyle", "Engine", "UnrealEd", "Slate", "SlateCore", "MovieSceneCapture", "MovieScene", "MovieSceneTracks", //"ControlRigEditor", "VRM4U", }); PrivateIncludePathModuleNames.AddRange( new string[] { "AssetTools", "AssetRegistry", }); DynamicallyLoadedModuleNames.AddRange( new string[] { "AssetTools", "AssetRegistry" }); PrivateIncludePaths.AddRange( new string[] { //"../Runtime/Renderer/Private", }); } }