// VRM4U Copyright (c) 2021-2024 Haruyoshi Yamamoto. This software is released under the MIT License. using UnrealBuildTool; public class VRM4UCapture : ModuleRules { public VRM4UCapture(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "Networking", "Sockets", "OSC", "AnimGraphRuntime", "VRM4U", }); if (Target.bBuildEditor) { PrivateDependencyModuleNames.Add("UnrealEd"); } PrivateIncludePathModuleNames.AddRange( new string[] { }); DynamicallyLoadedModuleNames.AddRange( new string[] { }); PrivateIncludePaths.AddRange( new string[] { // Relative to Engine\Plugins\Runtime\Oculus\OculusVR\Source //"../Runtime/Renderer/Private", }); } }