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2026-05-19 13:42:41 +07:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<!--VRM4ULoader plugin additions-->
<root xmlns:android="http://schemas.android.com/apk/res/android">
<!-- init section is always evaluated once per architecture -->
<init>
<log text="VRM4ULoader init"/>
<setBool result="bSupported" value="false"/>
<isArch arch="armeabi-v7a">
<setBool result="bSupported" value="true"/>
</isArch>
</init>
<!-- optional files or directories to copy to Intermediate/Android/APK -->
<resourceCopies>
<isArch arch="armeabi-v7a">
<copyFile src="$S(PluginDir)/../../ThirdParty/assimp/lib/armeabi-v7a/libassimp.so"
dst="$S(BuildDir)/libs/armeabi-v7a/libassimp.so" />
<log text="Copying libassimp.so"/>
</isArch>
<isArch arch="arm64-v8a">
<copyFile src="$S(PluginDir)/ThirdParty/assimp/lib/arm64-v8a/libassimp.so"
dst="$S(BuildDir)/libs/arm64-v8a/libassimp.so" />
<log text="Copying libassimp.so"/>
</isArch>
</resourceCopies>
<!-- optional libraries to load in GameActivity.java before libUE4.so -->
<soLoadLibrary>
<if condition="bSupported">
<true>
<loadLibrary name="assimp" failmsg="assimp library not loaded and required!" />
</true>
</if>
</soLoadLibrary>
</root>