34 lines
793 B
C++
34 lines
793 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
|
|
#include "VrmSceneViewExtensionSettings.h"
|
|
#include "VRM4U_RenderSubsystem.h"
|
|
#include "Engine/World.h"
|
|
|
|
// Sets default values
|
|
AVrmSceneViewExtensionSettings::AVrmSceneViewExtensionSettings()
|
|
{
|
|
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
|
|
PrimaryActorTick.bCanEverTick = false;
|
|
|
|
}
|
|
|
|
// Called when the game starts or when spawned
|
|
void AVrmSceneViewExtensionSettings::BeginPlay()
|
|
{
|
|
Super::BeginPlay();
|
|
|
|
}
|
|
|
|
// Called every frame
|
|
void AVrmSceneViewExtensionSettings::Tick(float DeltaTime)
|
|
{
|
|
Super::Tick(DeltaTime);
|
|
|
|
}
|
|
|
|
void AVrmSceneViewExtensionSettings::OnConstruction(const FTransform& Transform) {
|
|
Super::OnConstruction(Transform);
|
|
}
|
|
|