Files
FunnyGirl/Source/FunnyGirlEditor.Target.cs
2026-05-19 13:42:41 +07:00

16 lines
451 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class FunnyGirlEditorTarget : TargetRules
{
public FunnyGirlEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.AddRange(new string[] { "FunnyGirl", "FunnyGirlEditor" });
}
}