Refactoring

This commit is contained in:
Ivan Anikin
2026-05-21 12:02:28 +07:00
parent 86baa476f4
commit 46cf6a4396
906 changed files with 2434 additions and 6456 deletions
@@ -10,6 +10,6 @@ public class FunnyGirlEditor : ModuleRules
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "FunnyGirl" });
PrivateDependencyModuleNames.AddRange(new string[] { "AdvancedPreviewScene", "AnimationDataController", "AnimGraph", "AssetTools", "AssetRegistry", "ContentBrowser", "EditorWidgets", "InputCore", "Json", "JsonUtilities", "KismetWidgets", "LevelEditor", "Persona", "PropertyEditor", "SequencerWidgets", "Slate", "SlateCore", "ToolMenus", "UnrealEd" });
PrivateDependencyModuleNames.AddRange(new string[] { "AdvancedPreviewScene", "AnimationDataController", "AnimGraph", "AssetTools", "AssetRegistry", "ContentBrowser", "EditorWidgets", "InputCore", "IKRig", "Json", "JsonUtilities", "KismetWidgets", "LevelEditor", "Persona", "PropertyEditor", "SequencerWidgets", "Slate", "SlateCore", "ToolMenus", "UnrealEd" });
}
}