160 lines
5.5 KiB
C++
160 lines
5.5 KiB
C++
// VRM4U Copyright (c) 2021-2024 Haruyoshi Yamamoto. This software is released under the MIT License.
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#include "AnimGraphNode_VrmVMC.h"
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#include "Misc/EngineVersionComparison.h"
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#include "UnrealWidget.h"
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#include "AnimNodeEditModes.h"
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#include "AnimationRuntime.h"
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#include "Animation/AnimInstance.h"
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#include "Kismet2/CompilerResultsLog.h"
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#include "Components/SkeletalMeshComponent.h"
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#include "VrmMetaObject.h"
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#include "VrmUtil.h"
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/////////////////////////////////////////////////////
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// UAnimGraphNode_ModifyBone
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#define LOCTEXT_NAMESPACE "A3Nodesaaaa"
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////////////////////
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UAnimGraphNode_VrmVMC::UAnimGraphNode_VrmVMC(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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#if UE_VERSION_OLDER_THAN(5,0,0)
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CurWidgetMode = (int32)FWidget::WM_Rotate;
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#else
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CurWidgetMode = UE::Widget::EWidgetMode::WM_Rotate;
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#endif
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}
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void UAnimGraphNode_VrmVMC::ValidateAnimNodePostCompile(FCompilerResultsLog& MessageLog, UAnimBlueprintGeneratedClass* CompiledClass, int32 CompiledNodeIndex) {
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if (Node.VrmMetaObject == nullptr) {
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//MessageLog.Warning(*LOCTEXT("VrmNoMetaObject", "@@ - You must set VrmMetaObject").ToString(), this);
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} else {
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if (Node.VrmMetaObject->SkeletalMesh) {
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if (VRMGetSkeleton(Node.VrmMetaObject->SkeletalMesh) != CompiledClass->GetTargetSkeleton()) {
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MessageLog.Warning(*LOCTEXT("VrmDifferentSkeleton", "@@ - You must set VrmMetaObject has same skeleton").ToString(), this);
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}
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}
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if (CompiledClass->GetTargetSkeleton()->GetReferenceSkeleton().GetRawBoneNum() <= 0) {
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MessageLog.Warning(*LOCTEXT("VrmNoBone", "@@ - Skeleton bad data").ToString(), this);
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}
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}
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Super::ValidateAnimNodePostCompile(MessageLog, CompiledClass, CompiledNodeIndex);
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}
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void UAnimGraphNode_VrmVMC::ValidateAnimNodeDuringCompilation(USkeleton* ForSkeleton, FCompilerResultsLog& MessageLog)
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{
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// Temporary fix where skeleton is not fully loaded during AnimBP compilation and thus virtual bone name check is invalid UE-39499 (NEED FIX)
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if (ForSkeleton && !ForSkeleton->HasAnyFlags(RF_NeedPostLoad))
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{
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if (Node.VrmMetaObject == nullptr) {
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//MessageLog.Warning(*LOCTEXT("VrmNoMetaObject", "@@ - You must set VrmMetaObject").ToString(), this);
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} else {
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if (Node.VrmMetaObject->SkeletalMesh){
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if (VRMGetSkeleton(Node.VrmMetaObject->SkeletalMesh) != ForSkeleton) {
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// MessageLog.Warning(*LOCTEXT("VrmDifferentSkeleton", "@@ - You must set VrmMetaObject has same skeleton").ToString(), this);
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}
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}
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if (ForSkeleton->GetReferenceSkeleton().GetRawBoneNum() <= 0) {
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// MessageLog.Warning(*LOCTEXT("VrmNoBone", "@@ - Skeleton bad data").ToString(), this);
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}
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}
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/*
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//if (ForSkeleton->GetReferenceSkeleton().FindBoneIndex(Node.BoneToModify.BoneName) == INDEX_NONE)
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if (ForSkeleton->GetReferenceSkeleton().FindBoneIndex(Node.BoneNameToModify) == INDEX_NONE)
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{
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//if (Node.BoneToModify.BoneName == NAME_None)
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if (Node.BoneNameToModify == NAME_None)
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{
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MessageLog.Warning(*LOCTEXT("NoBoneSelectedToModify", "@@ - You must pick a bone to modify").ToString(), this);
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}
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else
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{
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FFormatNamedArguments Args;
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//Args.Add(TEXT("BoneName"), FText::FromName(Node.BoneToModify.BoneName));
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Args.Add(TEXT("BoneName"), FText::FromName(Node.BoneNameToModify));
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FText Msg = FText::Format(LOCTEXT("NoBoneFoundToModify", "@@ - Bone {BoneName} not found in Skeleton"), Args);
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MessageLog.Warning(*Msg.ToString(), this);
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}
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}
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*/
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}
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//if ((Node.TranslationMode == BMM_Ignore) && (Node.RotationMode == BMM_Ignore) && (Node.ScaleMode == BMM_Ignore))
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{
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// MessageLog.Warning(*LOCTEXT("NothingToModify", "@@ - No components to modify selected. Either Rotation, Translation, or Scale should be set to something other than Ignore").ToString(), this);
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}
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Super::ValidateAnimNodeDuringCompilation(ForSkeleton, MessageLog);
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}
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FText UAnimGraphNode_VrmVMC::GetControllerDescription() const
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{
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return LOCTEXT("VrmVMC", "VrmVMC");
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}
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FText UAnimGraphNode_VrmVMC::GetTooltipText() const
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{
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return LOCTEXT("AnimGraphNode_VrmVMC_Tooltip", "VrmVMC");
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}
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FText UAnimGraphNode_VrmVMC::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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return GetControllerDescription();
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//if ((TitleType == ENodeTitleType::ListView || TitleType == ENodeTitleType::MenuTitle) && (Node.SpringBone.BoneName == NAME_None))
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//{
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// return GetControllerDescription();
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//}
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/*
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FFormatNamedArguments Args;
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Args.Add(TEXT("ControllerDescription"), GetControllerDescription());
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Args.Add(TEXT("Server"), FText::FromString(Node.ServerAddress));
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Args.Add(TEXT("Port"), FText::FromString(FString::FromInt(Node.Port)));
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if (TitleType == ENodeTitleType::ListView || TitleType == ENodeTitleType::MenuTitle)
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{
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CachedNodeTitles.SetCachedTitle(TitleType, FText::Format(LOCTEXT("AnimGraphNode_VrmVMC_ListTitle", "{ControllerDescription} - {Server}:{Port}"), Args), this);
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}
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else
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{
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CachedNodeTitles.SetCachedTitle(TitleType, FText::Format(LOCTEXT("AnimGraphNode_VrmVMC_ListTitle", "{ControllerDescription}\n{Server}:{Port}"), Args), this);
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}
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return CachedNodeTitles[TitleType];
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*/
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}
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//void UAnimGraphNode_VrmVMC::CopyNodeDataToPreviewNode(FAnimNode_Base* InPreviewNode)
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//{
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//}
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FEditorModeID UAnimGraphNode_VrmVMC::GetEditorMode() const
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{
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return Super::GetEditorMode();
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}
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void UAnimGraphNode_VrmVMC::Draw(FPrimitiveDrawInterface* PDI, USkeletalMeshComponent * PreviewSkelMeshComp) const
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{
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if (PreviewSkelMeshComp)
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{
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if (FAnimNode_VrmVMC* ActiveNode = GetActiveInstanceNode<FAnimNode_VrmVMC>(PreviewSkelMeshComp->GetAnimInstance()))
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{
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if (bPreviewLive) {
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//ActiveNode->ConditionalDebugDraw(PDI, PreviewSkelMeshComp, bPreviewForeground);
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}
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}
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}
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}
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#undef LOCTEXT_NAMESPACE
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