Files
FunnyGirl/Plugins/VRM4U/Source/VRM4UEditor/VRM4UEditor.Build.cs
T
2026-05-19 13:42:41 +07:00

50 lines
1.0 KiB
C#

// VRM4U Copyright (c) 2021-2024 Haruyoshi Yamamoto. This software is released under the MIT License.
using UnrealBuildTool;
public class VRM4UEditor : ModuleRules
{
public VRM4UEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"EditorStyle",
"Engine",
"UnrealEd",
"Slate",
"SlateCore",
"MovieSceneCapture",
"MovieScene",
"MovieSceneTracks",
//"ControlRigEditor",
"VRM4U",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AssetTools",
"AssetRegistry",
});
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"AssetTools",
"AssetRegistry"
});
PrivateIncludePaths.AddRange(
new string[] {
//"../Runtime/Renderer/Private",
});
}
}